Poster-art Poster-art

Friday, January 26 at 5PM to Sunday, January 28 at 5PM
Location: Digital Arts Research Center, Room 308, UCSC, Santa Cruz, CA, USA

Make a game in a weekend at the UCSC site of the 2018 Global Game Jam! This non-competitive, creative endeavor is free and open to the public, and all ages and experience levels are welcome. Jammers at local sites worldwide are invited to make games based on a theme, announced on Friday. Some form teams or work solo, on digital or physical games, with projects to be completed by Sunday afternoon. People are invited to explore, in a low-pressure, experimental environment, modes of creation that interest them (whether visual art-making, audio design, level design, storytelling, programming, etc), and draw inspiration and energy from making and learning things in the company of others.

Since 2009, the annual Global Game Jam has been the largest event of its kind, and grows exponentially year-to-year. In 2015, sites in 78 countries around the world made 5,439 games. Be a part of a deeply enriching, international, creative movement!

Prospective jammers should: 

  1. TBA
  2. [Optional but encouraged:] Register and join the UCSC site on the GGJ website.


Why game jam

Some highlights of Carolyn Vaneseltine's recent "Why Game Jams?" blog post, beautifully listing her reasons for attending the Global Game Jam, and game jams in general:

  • To make something in the company of other people.
  • There is no 'you must be this tall to join a game jam' sign.
  • It's a low-stress environment for experimentation.
  • It's a way to connect with people making things, both locally and globally. 
  • It's a source of new inspiration.
  • It's rapid prototyping practice.
  • It's visceral proof of your abilities.
  • Sometimes what you work on turns into something bigger.


Poster art by Genna Banzuela.